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Why the Evil Dead Franchise Is the Best Horror Franchise. Period.

Why the Evil Dead Franchise Is the Best Horror Franchise. Period.

There are plenty of arguments to be made about which horror franchise deserves the crown. Halloween gave us Michael Myers and helped define the modern slasher. Friday the 13th turned Jason Voorhees into a cultural institution. A Nightmare on Elm Street introduced one of horror’s most imaginative villains, while Scream managed to turn the genre’s own conventions into a franchise built around dismantling them.

All worthy contenders. All undeniably important.

But I’m going to make an argument that might ruffle a few feathers.

The Evil Dead is the greatest horror franchise of all time. Period.

And it isn’t necessarily because every installment is a masterpiece. It isn’t because the franchise has the biggest box office numbers, the most recognizable villain, or even the most devoted fanbase.

It’s because, perhaps more than any other long-running horror property, Evil Dead understands exactly what it is.

And more importantly, it understands what it isn’t.

Knowing Your Roots Doesn’t Mean Being Trapped by Them

Bruce Campbell as Ash Williams in the original 1981 The Evil Dead
Bruce Campbell as Ash Williams in Sam Raimi’s original The Evil Dead (1981).

When Sam Raimi unleashed The Evil Dead in 1981, he wasn’t simply introducing audiences to another group of unfortunate young people trapped in a cabin in the woods. He was establishing an entire cinematic language.

The manic camera movements. The grotesque practical effects. The almost sadistic delight in tormenting its characters. The relentless supernatural evil that doesn’t operate by the same rules as your average masked killer.

And, perhaps most importantly, the feeling that absolutely anything could happen.

That last part is essential.

The original film was a scrappy, nasty little nightmare. By the time Evil Dead II arrived, Raimi had pushed the formula into increasingly absurd territory, blending genuine horror with a kind of cartoonish physical comedy that shouldn’t have worked nearly as well as it did.

Then came Army of Darkness, which practically abandoned traditional horror in favor of a medieval fantasy adventure populated by skeleton armies, ridiculous one-liners, and Bruce Campbell operating at maximum Bruce Campbell.

On paper, these three films shouldn’t even belong to the same franchise.

And yet they absolutely do.

Because beneath those wildly different approaches lies the same DNA: demonic possession, grotesque transformations, anarchic violence, and a universe where evil doesn’t just want to kill you.

It wants to screw with you first.

That’s Evil Dead.

The Franchise That Knows When to Be Funny

Bruce Campbell with his chainsaw as Ash Williams in Ash vs Evil Dead
Ash vs Evil Dead brought back the outrageous humor and carnage that fans loved.

One of the smartest things the franchise ever did was recognize that audiences loved the comedic side of Ash Williams without assuming that every future installment needed to become a comedy.

Take Ash vs Evil Dead.

For three glorious seasons, we got exactly what fans of the original trilogy had been craving: Bruce Campbell returning to the role that made him a genre icon, delivering ridiculous one-liners, chainsaw-fueled carnage, gallons of blood, and some of the most wonderfully disgusting practical effects ever committed to television.

It was juvenile. It was excessive. It was frequently stupid.

And I mean every one of those things as a compliment.

The show understood that Ash had become something bigger than the terrified survivor we first met in 1981. He was a loudmouthed, egotistical, frequently incompetent hero whose greatest talent was somehow surviving situations that should have killed him a dozen times over.

But here’s the important distinction.

The franchise didn’t confuse Ash Williams with Evil Dead itself.

Ash was one expression of that universe. A fantastic one, certainly, but not the only one.

And that distinction would prove absolutely essential to the franchise’s longevity.

Sometimes Evil Dead Needs to Be Absolutely Terrifying

Jane Levy as Mia in Fede Alvarez's Evil Dead 2013
Fede Alvarez’s Evil Dead (2013) returned the franchise to its most vicious instincts.

When Fede Alvarez’s Evil Dead arrived in 2013, there was no wisecracking Ash Williams to lighten the mood. No medieval slapstick. No chainsaw-wielding action hero delivering a punchline before dispatching another Deadite.

Instead, we got a brutally violent, relentlessly mean-spirited horror film that seemed determined to remind audiences just how frightening this universe could be.

And it worked.

The 2013 film didn’t need to replicate Raimi’s humor to feel authentic. It understood that the essential ingredients weren’t the jokes. They were the possession, the escalating madness, the physical brutality, and that unmistakable sense of supernatural malevolence.

It was Evil Dead stripped back to its most vicious instincts.

Then Evil Dead Rise came along and proved that you didn’t even need the iconic cabin to make the formula work.

Alyssa Sutherland as the possessed Ellie in Evil Dead Rise 2023
Evil Dead Rise demonstrated that the franchise’s identity extends far beyond the cabin.

Moving the action into a deteriorating Los Angeles apartment building could have been disastrous. After all, the cabin had become almost as synonymous with the franchise as the Necronomicon itself.

But Rise understood something that other horror franchises frequently overlook.

The location isn’t the identity. The experience is.

The claustrophobia, the family members turned into instruments of torture, the gleefully grotesque violence, and the sheer cruelty of the Deadites were all present and accounted for.

The setting changed. The characters changed. The tone shifted.

But nobody watching Evil Dead Rise was going to mistake it for something outside the Evil Dead universe.

And with Evil Dead Burn continuing the franchise’s expansion, the real test isn’t whether it reproduces the cabin, Ash, or the tone of any particular predecessor. It’s whether it maintains that unmistakable identity while finding something new to do with it.

That’s the balance this franchise has repeatedly demonstrated it understands.

Reinvention Is Great. Losing Your Identity Isn’t.

Now, here’s where the conversation gets interesting.

Horror franchises have always struggled with longevity.

Eventually, the formula becomes familiar. Audiences start demanding something different. Filmmakers feel pressure to reinvent the mythology, introduce new protagonists, explain the unexplained, or fundamentally alter the premise.

Sometimes those experiments work. Sometimes they’re fascinating failures. And sometimes they result in movies that might have been perfectly respectable under a different title.

Look at Halloween.

Across its many timelines, the franchise has transformed Michael Myers from an almost elemental embodiment of evil into a character burdened with elaborate family connections, supernatural explanations, cult mythology, and increasingly complicated continuity.

Some of those creative choices have their defenders, and rightly so. Experimentation isn’t inherently bad.

But it’s fair to ask whether every reinvention actually strengthened what made Halloween compelling in the first place.

The same argument can be made about Friday the 13th, A Nightmare on Elm Street, Texas Chainsaw Massacre, and just about every other horror franchise that has survived long enough to start questioning its own identity.

Freddy Krueger gradually became more of a comedian than a nightmare. Jason went to Manhattan, went to Hell, and eventually went to space. Leatherface has been reinvented so many times that the franchise’s continuity practically requires a flowchart.

And again, some of those films are tremendously entertaining.

But there’s a difference between making an entertaining movie and making an entertaining movie that understands the franchise it belongs to.

Evil Dead has certainly made enormous tonal leaps of its own. I’d argue the jump from the original film to Army of Darkness is as dramatic as almost anything attempted by its contemporaries.

The difference is that those leaps feel like extensions of the franchise’s personality rather than attempts to replace it.

The Deadites Are the Secret Weapon

I also think we need to give the Deadites considerably more credit than they usually receive.

Michael Myers has a recognizable face. Jason has his hockey mask. Freddy has his glove.

Evil Dead has something arguably more versatile.

It has an evil that can inhabit anyone.

And unlike the anonymous killers or supernatural monsters populating so many other franchises, Deadites have personalities. They’re cruel. They’re manipulative. They’re vulgar. They’re often hilarious in the most deeply uncomfortable ways imaginable.

They taunt their victims. They exploit emotional vulnerabilities. They mock the people they possess.

They can be terrifying one moment and absurd the next without fundamentally changing what they are.

That gives filmmakers an enormous amount of creative freedom.

A Deadite can be the centerpiece of a genuinely disturbing possession sequence or a ridiculous, blood-soaked slapstick gag. Both interpretations work because both are consistent with the established nature of the evil itself.

That versatility is something most horror franchises would kill for.

And it’s why Evil Dead can move between horror, comedy, action, and outright fantasy without completely losing its identity.

The Necronomicon Makes the Rules. And the Rules Are Chaos.

Original 1981 Evil Dead Book of the Dead prop with illustrated supernatural pages by Tom Sullivan
The original Book of the Dead prop, featuring Tom Sullivan’s illustrations. Image: Propstore auction listing.

There’s another element of Evil Dead that I think deserves considerably more attention when discussing the franchise’s longevity.

The Necronomicon.

Think about it. Most horror franchises are ultimately beholden to the limitations of their central antagonists. Michael Myers stalks and kills. Jason Voorhees stalks and kills. Freddy Krueger invades dreams, giving him considerably more creative freedom, but even his mythology operates within a relatively recognizable framework.

Evil Dead has the Necronomicon.

And the Necronomicon makes the rules.

This isn’t simply a book that summons demons. It’s an instrument of pure supernatural chaos, capable of bending reality, opening portals through time, unleashing unspeakable horrors, and introducing supernatural forces that don’t necessarily have to obey anything resembling conventional logic.

We’ve watched Ash Williams get hurled into the Middle Ages. We’ve seen ordinary objects become instruments of supernatural torment. We’ve seen evil manifest through everything from possessed trees to household appliances, while seemingly mundane weapons become legendary tools of demonic destruction.

And the beauty of it all is that none of this feels particularly out of place.

Because the Necronomicon has never been about establishing a rigid set of rules. It’s about destroying them.

That’s an almost absurdly powerful storytelling device.

Every page of the Necronomicon could potentially represent another installment in the Evil Dead universe.

Think about the implications of that for a moment.

A filmmaker wants to tell a story set hundreds of years in the past? The Necronomicon can make that happen.

A filmmaker wants to introduce an entirely new supernatural threat, a different form of possession, or a reality where the laws of physics have been turned inside out? There’s nothing inherent to the mythology that prevents it.

Want to return to the cabin? Fine.

Want to leave the cabin behind entirely? That works, too.

Want a genuinely terrifying supernatural horror film? Absolutely.

Want Bruce Campbell fighting a miniature version of himself while screaming at his own reflection? Apparently, that’s on the table as well.

And somehow, all of it belongs.

This is where Evil Dead possesses an advantage that most other horror franchises simply don’t have. Its mythology isn’t built around the limitations of a particular killer, location, or even protagonist. It’s built around an ancient, malevolent force whose potential is practically limitless.

The Necronomicon doesn’t have to reinvent itself to accommodate a new story. Its very existence makes reinvention possible.

Of course, that doesn’t mean anything goes creatively. There’s still a recognizable personality to this universe, a particular brand of cruelty, madness, grotesque spectacle, and occasionally outrageous humor that makes Evil Dead what it is.

But within those boundaries?

The possibilities are almost endless.

And that might be the franchise’s greatest asset moving forward.

As long as there are pages left to turn, there are nightmares left to unleash.

Not Every Evil Dead Is Equally Good. That’s Not the Point.

Now, before somebody heads straight to the comments, I’m not suggesting that every Evil Dead movie or television episode is equally successful.

Far from it.

Fans have their favorites, and those preferences can vary wildly.

Some people consider Evil Dead II the franchise’s undisputed masterpiece. Others prefer the unrelenting nastiness of the original. There are fans who would happily watch Ash battle skeletons for another twenty years, and others who believe the 2013 film represents the franchise at its absolute best.

Some weren’t particularly fond of Rise. Others embraced it as proof that the series could survive without its most recognizable characters or locations.

And you know what?

That’s healthy.

A franchise that has lasted this long should have room for disagreement.

The important thing is that even when an installment doesn’t completely work, it generally feels like a genuine attempt to explore another corner of the same universe.

You might not like the particular flavor of Evil Dead you’re being served, but you still recognize the ingredients.

That’s a distinction worth celebrating.

The Greatest Horror Franchise Doesn’t Have to Keep Repeating Itself

I think that’s ultimately what separates Evil Dead from the pack.

It understands that staying true to your roots doesn’t mean repeating the same movie indefinitely.

It means identifying the fundamental qualities that made audiences fall in love with the property and finding new ways to express them.

Sometimes that means a chainsaw-handed idiot fighting demons while delivering some of the greatest one-liners in horror history.

Sometimes it means a young woman enduring an almost unbearable descent into possession and violence.

Sometimes it means a mother becoming the most terrifying thing her children have ever encountered.

And sometimes it means letting a new filmmaker take the mythology somewhere we haven’t been before.

The important thing is that the franchise has never needed to completely abandon its personality to justify its continued existence.

It can be funny without becoming a parody.

It can be serious without becoming generic.

It can be nostalgic without being trapped by nostalgia.

And it can introduce new characters without making the audience feel like they’re watching an entirely different property with a familiar title slapped on it.

That is an extraordinarily difficult balancing act, particularly in a genre where studios so often confuse reinvention with improvement.

For more than four decades, Evil Dead has managed to walk that line better than just about anyone.

And perhaps that’s the greatest compliment I can give it.

When I sit down to watch a new Evil Dead installment, I don’t necessarily know whether I’m going to laugh, cringe, cheer, or spend the next ninety minutes thoroughly uncomfortable.

But I do know what kind of universe I’m stepping into.

I know the evil is going to be relentless. I know the violence is probably going to be outrageous. I know the filmmakers are going to have an unhealthy amount of fun making their characters suffer.

And I know that, whatever direction the story takes, it’s going to feel like Evil Dead.

Other franchises have spent decades trying to figure out what they want to be.

Evil Dead figured that out in 1981.

Everything since has simply been finding new ways to unleash it.

And that, as far as I’m concerned, makes it the greatest horror franchise of all time.

Groovy.


Horror-Fix discussion: Is Evil Dead the most consistently faithful horror franchise, or does another series deserve the crown? And which version do you prefer: the slapstick insanity of Ash Williams or the relentless terror of the newer films?

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